Controls : 
Move the ray of light : mouse
Skip text : e 
Building list : b
Build : 1,2,3,4

Summary :  
A submission made in a week for the Philosophy game jam #4 with the theme : the world is not as it appears.

The game is a sort of clicker with building constructions and an emphasis on atmosphere and story.

You can finish the game in around 10 minutes. Finishing the game is important to understand how the game is related to the theme so I encourage you to finish it before rating it. 

Credits :
I've made all the visual assets except the ships who are copyright free and integrated to gdevelop.  They are made by Kenney, check his assets here : Kenney • Free game assets
Sounds are from various sources, some were generated from this website : Leshy SFMaker - Online Sound Effect Generator (leshylabs.com)
Other are from here : Vintage SciFi SFX Vol 1 | OpenGameArt.org
And some are from : Freesound - Freesound like : Freesound - "Analogue white noise" by cabled_mess and Freesound - "Ambience, Creepy Wind, A.wav" by InspectorJ

You can find the link to the music here : teknoaxe.com/Link_Code_3.php?q=1338

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCyberToasty
GenreSurvival
Made withGDevelop
TagsAtmospheric, Pixel Art, Sci-fi

Comments

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What a gem! Really enjoyed playing: the music, artwork and pace of gameplay with increasing difficulty feel really polished. nice work!

Very ralaxing until.. You know.
Simple but efficient and enoyable gameplay.
Love the end.

That's good to hear ! I wanted to make a calm and relaxing game since i'm doing more action oriented games usualy, I tried to change a bit. The theme was really inspiring and ploting the ending was really fun to do.
(But i'm angry against Mozilla now)

While a bit sad, the message is excellent and the game is enjoyable. Good job!

(+1)

I'm really happy you liked the game and the message. It was my first time making that type of game and I wasn't even sure if a story driven clicker game would work ! I'm glad you found the game enjoyable because I was fearing it would have been annoying and people would quit before seing the end.